Healing Agg

Bashing and Lethal damage are very easy to heal. You can heal two Bashing with 1 Vitae and 1 Lethal with one Vitae.
Conversely, Aggravated damage is very hard to heal. Aggravated damage is supernaturally debilitating and extremely painful. It takes 5 Vitae and 2 days of time to heal a single point of Aggravated damage.
To reinforce this fact, while we don’t track Bashing and Lethal between games (we assume that you can heal it), we do track Aggravated damage. Aggravated damage that you have taken will stay on your sheet unless you take an active effort to heal it.
You can heal Aggravated damage in three ways:

  1. You can turn in Vitae to the Storytellers at the end of game, healing 1 point of Aggravated damage for each 5 blood tickets you give them.
  2. You can spend Downtimes to heal it. Each Downtime spent heals 1 point of Aggravated damage. You can spend Downtimes on the behalf of others to help others heal.
  3. Before drawing from the map, you may turn in blood tickets to heal Aggravated damage (because it is assumed that this feeding happened before the night of game). You heal 1 point of Aggravated damage for each 5 blood tickets you give us. This starting total includes herd, feeding in downtimes, and other such special bonuses of DT’s. Blood taken from the map or feeding scenes may not be used this way.

Healing Agg

Brave New Midnight (UIUC) FallenFactol